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Welcome to the Blender 3D Club
All of the software is free. The
very least you will need is Blender, an incredible 3D
modeling and animation program. For a description of blender,
click here.
Download
Blender Now.
Add to your arsenal of software, The Gimp. Incredible image
editing software equivalent to PhotoShop.
Finally, Yafray is an external rendering engine that works seamlessly
with Blender to create even more amazing results.
 I'm going to do my best to produce a PDF file for each tutorial so you can take it with you to study offline. Look for the PDF link at the bottom of each tutorial.
Scott
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Yo Frankie - Open Source game. Posted By: Admin on Saturday, August 09, 2008
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 News |
This looks terrific. An open source game created with Blender soon to be released.
Based on the characters from Big Buck Bunny,
the open source movie created with Blender.
Sample Videos and Link to their sight.
This includes a video tutorial by Pablo, one of the creators on material nodes and creating some special
effects in the Game Engine.
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47 Reads |
Modeling Sponge Bob Posted By: Admin on Saturday, August 09, 2008
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 Tutorials: Medium |
Here's a tutorial I made using a slightly different format. It's designed for an intermediate user
looking for ideas on how to go about modeling something. As I created this model, I took lots
of screen captures with the idea that I would create a tutorial with lots of reference photos and
fewer words.
As it turned out, I ended up talking over 200 screen captures. I hope this helps you understand
the simple techniques that can be used to create just about anything.
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Read full article: 'Modeling Sponge Bob' (40968 bytes more) |
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107 Reads |
Version Tags... Posted By: Admin on Saturday, July 26, 2008
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 News |
Since the release of version Blender 2.46, I realize somethings have been improved, change or updated. I understand that some of my tutorials may need to be updated or revamped completely to keep up with the times. Since I maintain this site in my spare time, I'll do the best that I can to keep things update.

I also realized with the new version release, it would be helpful if I labeled each tutorial with which version of blender they were created for so I created some labels (with blender of course) and stamped all the tutorials on the site. I did not have the time to label any of the PDF files, so just take it that any of the unlabeled ones are based on Version 2.45. All future tutorials will be labeled accordingly.
I'm also planning on a new tutorial section that's just based around the

Game Engine. I enjoy working with it often and I feel it would be a great value to pass on anything I've learned to the Blender community. It will most likely be small details on how to get specific things accomplished in the Game Engine rather than a tutorial on creating a complete game. But, you never know.
Good Luck
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61 Reads |
Blender 3d Architecture, Buildings and Scenery Posted By: Admin on Friday, July 25, 2008
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 Book Reviews |
Blender 3D Architecture, Buildings and Scenery:
A new book released from Packt Publishing.
I was recently given the opportunity to look at a copy of this book and found that it was
very clearly written and well suited for someone looking to learn how to use this terrific
software. The instructions are direct and to the point. The book begins with an introduction
to Blender and 3D design. From there, it goes in to a quick start chapter which covers things
from manipulating the interface to keyboard short cuts, modes, selecting objects and using
the 3D cursor. It then goes in to modeling basics, detail modeling of architecture and furniture.
Later chapters cover materials, textures, UV mapping and basic lighting. The final chapters go
over using Ambient Occlusion, Global Illumination with Yafray, Animation and Post Production using
GIMP. Throughout the book, the instructions are complimented with illustrations on almost
every page. This book appears to be written based on the 2.45 release of Blender which will
still pertain to 95% or more of the current release of 2.46.
In my opinion this would be a fine book to add to your Blender Reference library.
You can download a sample chapter here .
Check it out at Packt Publishing.
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77 Reads |
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Future Tutorial List |
- 3D Cursor
- UV Mapping
- Gimp Basics
- Particles
- 3D Text
- Boolean Ops
- Animated Gif's
- Environment Maps
- Discombobulator Script
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